Christina Fetterly
Composer & Musician for
Games, Stage & Screen
Original music for video games, musical theater, chamber ensembles, and film/video — plus live performances featuring piano, French horn, and voice.
Original music for video games, musical theater, chamber ensembles, and film/video — plus live performances featuring piano, French horn, and voice.
Whether you're producing a film, developing a game, staging a musical, or preparing a concert, I create original music that brings your vision to life.
I try to create emotionally rich, story-driven music across media— from immersive game soundtracks to dynamic scores for stage and screen. With a background in both performance and composition, my work bridges the classical and contemporary worlds.
This is a chamber piece I composed in collaboration with the poem's author, a student at
U-M's School of Literature Arts & Sciences.
The ghost of your fingers still at the nape of my neck. The drum of your heart
against my ear. I trip over memory trying to make sense of what we share
stretched out on my living room couch, home bodies with voices stuck content
and quiet. What little I know of freedom comes from the hours I hover inside
your orbit. I don't have an answer. You just make me want to say yes and yes,
that what blooms between us is sign, omen, arrow to my longing.
The border of you curled into me. The heat of your throat in my mouth.
INSTRUMENTATION: Soprano, Piano, Viola
DURATION: 4:50
LIVE PERFORMANCE: April 6, 2024, "Between the Lines" SMTD collaborative concert between U-M poets and composers at the University of Michigan, Ann Arbor
PERFORMERS: Brooke Studebaker (soprano), Christina Fetterly (piano), Katie Snelling (viola)
Please check out my samples of work for Solo performances, Chamber Ensembles and Soundtracks.
I'm currently writing music featured in a new student-led musical at U-M. The musical will be performed in the Spring of 2026 at the University of Michigan and I will serve as the music director and conductor. I am so grateful for this opportunity and hope to do more of this type of work.
Whether you're creating a game, producing a musical, or programming a concert, I'd love to hear from you.